The top games of the decade

31 12 2009

2000-2009 has been quite possibly the biggest decade of gaming ever in history. Games have evolved much faster than they used to, and year 2000 games cant even compare to the graphics and capability of 2009 games. The following list is my personal top 10 games of this decade.

This list is purely opinion, for each game I have included my own “Mini review chart” of some basic info on it. It looks like this:

(Out of 10 points)

Overall Score:




Replay value:

This is in order, 1 being my personal favorite.

10. Command and Conquer generals

My favorite multiplayer RTS

Overall Score: 8/10

Gameplay: 9/10

Story: 6/10

Graphics: 7/10

Replay value: 10/10

9.  Borderlands

This game should be a MMO.

Overall Score: 8/10

Gameplay: 9/10

Story: 8/10

Graphics: 7/10

Replay value: 10/10

8. Portal

Short, but addicting, beat this thing 9 times.

Overall Score: 9/10

Gameplay: 10/10

Story: 4/10

Graphics: 9/10

Replay value: 9/10

7. Burnout Paradise

The only game that I bought DLC for, 2 years after release

Overall Score: 8/10

Gameplay: 9/10

Story: N/A

Graphics: 8/10

Replay value: 9/10

6. LittleBigPlanet

The best side scrolling platformer ever.

Overall Score: 9/10

Gameplay: 9/10

Story: 7/10

Graphics: 9/10

Replay value: 10/10

As I get into the top 5, I start to get more in-depth on my reviews.

5. Uncharted 2

It would be impossible for me not to have this game in the top 5

Overall Score: 9/10

Gameplay: 8.5/10: This game was my second third person shooter that I loved, with the other being Gears of war. I am not a major fan of third person shooters, but this one I loved. It did everything right, with a perfect cover system, and great multiplayer and single player Gameplay.

Story: 10/10: The best story I have ever played in a video game, Period.

Graphics: 9/10: not as good as Killzone 2, but easily one of the best.

Replay value: 8.5/10: With a story that you should beat a minimum of two times, and addicting multiplayer, you will play this game for a long time.

4. Killzone 2

The best graphics, the best multiplayer on the PS3 to date.

Overall Score: 9.5/10

Gameplay: 9/10: This may be just another FPS, but this is an FPS that does everything right.  The movement feels real, the weapons eel weighty, and your character reacts to every bullet. The multiplayer has only one game mode, that consists of the most popular game modes combined into one.

Story: 7/10: This is the weak point of the game. It is decent, but the ending is far from satisfying.

Graphics: 10/10: This game is currently the best looking game on the PS3. It has the most realistic lighting to date, and some of the best shadows and effects I have ever seen. This game is close to Crysis, and in some areas better.

Replay value: 10/10: The multiplayer is insanely addicting, and the visuals and gameplay will keep people playing for a long time.

3. Gran Turismo 4

This is currently the best racing simulator on the market, and it’s a PS2 game.

Overall Score: 9.5/10

Gameplay: 9/10: As a major racing fan, I picked up this game knowing I would like it. The most realistic racing game on the market today. It may seem like the whole game is just driving around a track, like most racing games, but it is much more. This is one of my favorite split screen games.

Story: N/A

Graphics: 10/10: Yes I just gave this game a 10 for graphics, why? Because it was a PS2 game that competed with photorealism. The game was so beautiful that they even let you take pictures of it.

Replay value: 9/10: The career mode is long enough for you to put at least 300 hours into, it also has split screen which is also very addicting.

2. Kingdom Hearts 2

I love this game, and it is the only PS2 game that I have beat 3 times, twice on the PS2 and once on the PS3. This game is addicting, with an amazing story, and amazing Gameplay that keeps me wanting the third game to hurry up. (Please be PS3 exclusive!)

Overall Score: 9.5/10

Gameplay: 9/10: I have to say, this is the only RPG I played nonstop from start to finish (Same goes for the first game) The long story, that was roughly 20 hours long felt short, but was very rewarding. The Gameplay is unmatched, with unique and challenging boss fights, and some battles with over 100 enemies on the screen at once. Character customization was lacking, but still a great system.

Story: 8/10 This game has great character development, so good that you get attached to the characters. The story keeps you entertained throughout the game, however it is easy to get lost.

Graphics: 9.5/10: This game is in my opinion still one of the best looking PS2 games ever released. It maintains good frame rate with over 100 enemies on the screen at once, and the art style works perfectly for the characters and environments.

Replay value: 10/10: I still play it, simply for the boss fights. This game has over 50 bosses, all unique in style and strategy. The Gameplay keeps you wanting to play, with so much to do.

1. World of Warcraft

This is a game that is electronic crack, with addictive game play that keeps you wanting t play. Debatably the largest, most feature packed game ever released, with more content on the way.

Overall Score: 10/10

Gameplay: 10/10: This game keeps you entertained all the way through, as long as you can get passed the first few levels, you will instantly be hooked. The game features hundreds of weapons, armor, and unlimited character customization possibility’s. It also features hours PVE (Player vs Environment) and PVP game play. Not to mention that this game is currently serving 13 million players. (That’s more than Call of Duty and Halo combined)

Graphics: 8/10: For a game that is 5 years old, it still competes with modern games, the art style is top notch, and constant graphical upgrades keep even the best computers on its toes. The game reaches out to almost everyone, being able to run on computers as old as 5 years old and maintain good frame rates, as long as your willing to reduce graphics quality.

Story: 7/10: This game is not very good at story telling, but once you know the story, you easily get interested.

Replay value: 10/10: As a person who has put almost 200 days (Yes days, this is not a typo) worth of game time into I can say that if you start, you want stop for a long time. You can get to the max level with about 120 hours of Gameplay, however once your there you have so much to do, its crazy. Also the game is constantly getting content, allowing you even more things to do.


ModNation Racers Beta Impressions

18 12 2009

When I first started I was greeted with the terms of use, and then a loading screen. Then I saw the logos of the creators, then another loading screen, shortly after it moved onto a rather cool cut scene, which opens some of the basics on what the story mode will be like, basically you’re a rookie racer who is trying to make it into some tournament. After the video I was faced with a very long loading screen, about 1 min, before I was put into the game.

The menu system is not even menus, it is much like LBP, except your in this town with a bunch of other players. The things such as Quick race, and online race were all under garaged, which you went up to to select them. Your basically driving around selecting game modes etc.

Creating my character, or Mod as the game calls them also had a lot of options, even though about 90% of the things were locked, there was still a ton of customization. Also with creating the car, a ton of customization was available, even with limited beta tools.

Now where this game truly shines is the track editor. I so far have only made one track, and I am very happy with it. The editor is very easy to use, and there is a lot of options for you to chose from. However, it felt very limiting when compared to LittleBigPlanet, but that is to be expected.

This game also looks very good, with hiqh quality lighting, textures, and effects, much higher than you would expect with the fully customizable tracks. It has a very cartoony look to it, but its style does the game justice.

So far this game is great with concept, but the execution is not top notch. The track editor is amazing, but still limiting, and takes a little to get used to. There is a ton of loading screens, and loading takes a long time. When in game there is a lot of pop-in textures and objects, especially on the custom tracks that have a lot of it. Also there is a bit of frame rate drop when you first get into the game, and first get out of a loading screen.

I love this game, and will be buying it day one. I hope they fix some of the performance issues somewhere along in the beta, and possibly add more tools for us, but so far it is a great start, to what possible could be an amazing game.